Quick Modelling #01

•06/08/2010 • Comments Off

QuickModelling_01

Quick modelling of some busts I did it only for fun. The heads are created on Zbrush 3.5R3 and Sculptris Alpha5, both by Pixologic. I´m still preferring Zbruhs, but I must say that Sculptris is a nice piece of free software with very interesting features (like the dynamic tessellation). If you are interested to try it, you can find it here!

Spec Ops:The Line, E3 2010 coverage

•18/06/2010 • Comments Off

Spec Ops: The Line hit the E3 2010 with a very good reception between the press! Our publisher 2K showed a trailer (featuring “Alice in Chains” music), along with a private demo in a very fancy room where people could play a little portion of the actual game. You can check all the new stuff we released at the 2K blog and at www.specopstheline.com.

Chocobo Sculpture – Work in Progress

•05/04/2010 • Comments Off

Work in progress of an sculpture that I begun for a challenge on Gameartisans.org forums, based on the Chocobo character from the Final Fantasy series. Here you can see all the process, from the beginning starting with zspehres till the end. It´s not finish yet, I’ll update this post with my advances.

Spec Ops:The Line on Internet

•06/02/2010 • Comments Off

Here is a little link recopilatory with interviews, videos and previews about “Spec Ops:The line”, the game I´m working on:

-Official Site – www.specopstheline.com
-Spike VGA 09: Exclusive Debut Trailer – Gametrailers
-Evolution of War,Interview- Gametrailers
-Down fall of Dubai,Interview- Gametrailers
-Impressions:Spec Ops:The Line- Joystiq
-Spec Ops:The Line,first look – Gamesradar
-Spec Ops:The line,interview – Giant Bomb
-NAG February 2010 issue
-Spec Ops: The Line, ‘The most provocative shooter ever – Destructoid
-Spec ops:The Line first impressions – Gamespot

 
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